The AIAS Game Maker's Notebook
A podcast by Academy of Interactive Arts & Sciences - Mondays
216 Episodes
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Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer
Published: 12/12/2022 -
Creating Escape Room Video Games with Wyatt Bushnell and Mike Salyh
Published: 05/12/2022 -
Horizon Forbidden West and Gotham Knights Composer Duo, The Flight
Published: 21/11/2022 -
Creating Cult of the Lamb with Julian Wilton
Published: 07/11/2022 -
Return to Monkey Island with Ron Gilbert and Dave Grossman
Published: 31/10/2022 -
PlayStation London Studio with Tara Saunders and Stuart Whyte
Published: 27/10/2022 -
From Silent Hill to Immortality with Sam Barlow
Published: 24/10/2022 -
Re-release: ID@Xbox Director, Chris Charla
Published: 11/10/2022 -
Co-Running a Game Studio with Iron Galaxy's Adam Boyes and Chelsea Blasko
Published: 03/10/2022 -
The History of Housemarque with Co-founder Ilari Kuittinen
Published: 26/09/2022 -
Arcane with Alex Yee and Christian Linke
Published: 19/09/2022 -
Weird West with Raphaël Colantonio
Published: 29/08/2022 -
Horizon: Forbidden West with Guerrilla's Mathijs de Jonge
Published: 22/08/2022 -
Moss Book II with Polyarc's Chris Alderson and Josh Stiksma
Published: 08/08/2022 -
Halo Infinite with Joseph Staten
Published: 01/08/2022 -
Deathloop Composer Tom Salta
Published: 25/07/2022 -
The Artful Escape with Johnny Galvatron
Published: 18/07/2022 -
New World Game Director, Scot Lane
Published: 05/07/2022 -
Sable with Gregorios Kythreotis and Martin Kvale
Published: 27/06/2022 -
Exploring the Destiny Universe with Bungie's Luke Smith
Published: 13/06/2022
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)