Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

Ted Price chats with Sam Lake, the Creative Director behind Remedy's recent release, Alan Wake II. Together they discuss crafting the world of the Alan Wake; what they learned from their past releases like Max Payne and Control; the nuances of writing for video games; the benefits and challenges of using live action film in games; and a brief detour into the world of Scandinavian horror.

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Om Podcasten

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)