The AIAS Game Maker's Notebook
A podcast by Academy of Interactive Arts & Sciences - Mondays
216 Episodes
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Exploring Tunic with Andrew Shouldice
Published: 06/06/2022 -
Writer and Content Creator, Alanah Pearce
Published: 30/05/2022 -
Rainbow Billy with Christopher Chancey
Published: 23/05/2022 -
Before Your Eyes with Oliver Lewin and Graham Parkes
Published: 16/05/2022 -
Unpacking Composer and Sound Designer, Jeff van Dyck
Published: 09/05/2022 -
Guild Wars 2 Composer, Maclaine Diemer
Published: 02/05/2022 -
Unpacking with Wren Brier and Tim Dawson
Published: 25/04/2022 -
Resident Evil Village Actor, Maggie Robertson
Published: 18/04/2022 -
It Takes Two Lead Sound Designer, Philip Eriksson
Published: 11/04/2022 -
Shannon Loftis of World's Edge Studio, Microsoft
Published: 04/04/2022 -
Darkest Dungeon with Tyler Sigman
Published: 14/03/2022 -
DEATHLOOP Director, Dinga Bakaba
Published: 14/02/2022 -
Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle
Published: 25/01/2022 -
Unsighted with Tiani Pixel & Fernanda Dias
Published: 19/12/2021 -
Buzz Burrowes, Audio System Architect at Epic Games
Published: 13/12/2021 -
Double Fine Art Director, Lisette Titre-Montgomery
Published: 06/12/2021 -
Back 4 Blood Composer, Martin Stig Andersen
Published: 22/11/2021 -
Kena: Bridge of Spirits with Mike and Josh Grier
Published: 08/11/2021 -
24th D.I.C.E. Awards Roundtable: Strategy/Simulation Game of the Year
Published: 05/11/2021 -
24th #DICEAwards Roundtable: Fighting Game of the Year
Published: 04/11/2021
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)