The AIAS Game Maker's Notebook
A podcast by Academy of Interactive Arts & Sciences - Mondays
216 Episodes
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From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton
Published: 26/06/2023 -
Sarah and Colin Northway Discuss I Was a Teenage Exocolonist
Published: 19/06/2023 -
Diablo IV Game Director Joe Shely
Published: 12/06/2023 -
Creating the "Gamiest Game" in Neon White with Ben Esposito
Published: 05/06/2023 -
From Blizzard to Vox Machina with Composer Neal Acree
Published: 29/05/2023 -
Procedural Music Composition with Composer Chance Thomas
Published: 22/05/2023 -
Shiny Shoe's Mark Cooke talks Monster Train and Inkbound
Published: 08/05/2023 -
The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny
Published: 24/04/2023 -
Real World Inspirations in Tchia with Awaceb's Phil Crifo
Published: 17/04/2023 -
The History of Dwarf Fortress with Zach and Tarn Adams - Part 2
Published: 03/04/2023 -
The History of Dwarf Fortress with Zach and Tarn Adams - Part 1
Published: 27/03/2023 -
Music, Actors, and the Sound of Rats in A Plague Tale: Requiem
Published: 20/03/2023 -
Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin
Published: 13/03/2023 -
Assassin's Creed Valhalla: Dawn of Ragnarök Composer Stephanie Economou
Published: 06/03/2023 -
Directing God of War Ragnarök with Eric Williams of Santa Monica Studio
Published: 20/02/2023 -
Opus and Taiwanese Game Development with Sigono's Scott Chen
Published: 06/02/2023 -
IMMORTALITY Composer Nainita Desai
Published: 30/01/2023 -
A NieR Retrospective with YOKO TARO, Yosuke Saito, and Keiichi Okabe
Published: 23/01/2023 -
From Hearthstone to MARVEL SNAP with Second Dinner's Ben Brode
Published: 16/01/2023 -
"Development Under Siege" with tinyBuild's Alex Nichiporchik
Published: 19/12/2022
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)