The AIAS Game Maker's Notebook
A podcast by Academy of Interactive Arts & Sciences - Mondays
216 Episodes
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Senior Creative Director Bryan Intihar Talks Marvel's Spider-Man 2
Published: 04/12/2023 -
Blasphemous II with The Game Kitchen's Enrique Cabeza & David Erosa
Published: 27/11/2023 -
From Darksiders to Remnant II with David Adams & Ben Gabbard
Published: 20/11/2023 -
Super Evil Megacorp's Kristian Segerstrale
Published: 13/11/2023 -
Double Fine's Kevin Johnson Shares His Game Dev Journey
Published: 06/11/2023 -
Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games
Published: 30/10/2023 -
Naughty Dog's Arne Meyer Talks Community and Game Dev Culture
Published: 23/10/2023 -
Creating Galactic Ripple Effects in EVE Online with CCP's Hilmar Veigar Pétursson
Published: 17/10/2023 -
Judas, Writing and Narrative in Games with Bioshock Creator Ken Levine
Published: 09/10/2023 -
Starfield with Bethesda's Todd Howard
Published: 25/09/2023 -
Exploring Humanity with Enhance's Mark MacDonald
Published: 18/09/2023 -
Creating Complex Conversation Systems in Oxenfree II: Lost Signals
Published: 11/09/2023 -
Making Dave the Diver Endearing with Jaeho Hwang and Nolan King
Published: 04/09/2023 -
Final Fantasy XVI Actor Ben Starr
Published: 28/08/2023 -
BattleBit Remastered with Max "Larry" Fink
Published: 21/08/2023 -
Actor Laura Bailey Talks About Her Career and Stray Gods
Published: 14/08/2023 -
Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith
Published: 31/07/2023 -
Re-release: Marvel’s Spider-Man Creative Director, Bryan Intihar
Published: 24/07/2023 -
Creating More Star Wars Music than John Williams with Composer Gordy Haab
Published: 17/07/2023 -
Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas
Published: 03/07/2023
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)