The AIAS Game Maker's Notebook

A podcast by Academy of Interactive Arts & Sciences - Mondays

Mondays

216 Episodes

  1. Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen

    Published: 20/05/2024
  2. Penny's Big Breakaway with Hunter Bridges and Dave Padilla

    Published: 13/05/2024
  3. The Craft of Writing for Games with Insomniac Games Senior Narrative Director, Jon Paquette

    Published: 06/05/2024
  4. Outcast Composer Lennie Moore

    Published: 29/04/2024
  5. Artist Niklas Åkerblad talks Ultros, Hotline Miami

    Published: 22/04/2024
  6. Baldur's Gate 3 Actor Neil Newbon

    Published: 08/04/2024
  7. Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

    Published: 01/04/2024
  8. A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

    Published: 25/03/2024
  9. Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

    Published: 18/03/2024
  10. Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

    Published: 11/03/2024
  11. Baldur's Gate 3 Actor Samantha Béart

    Published: 04/03/2024
  12. Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk

    Published: 26/02/2024
  13. Narrative Designer Meghna Jayanth talks Thirsty Suitors

    Published: 12/02/2024
  14. Composer Duo Ninja Tracks talk Forza Motorsport and Music Publishing

    Published: 05/02/2024
  15. Creating an Aura of Spookiness in Dredge

    Published: 29/01/2024
  16. GoldenEye, Banjo-Kazooie and more with Composer Grant Kirkhope

    Published: 22/01/2024
  17. Painting, Fine Art and Games with Composer Cris Velasco

    Published: 16/01/2024
  18. Building Final Fantasy XVI and XIV with Producer Naoki Yoshida

    Published: 11/01/2024
  19. Sea of Stars Director Thierry Boulanger

    Published: 18/12/2023
  20. Merging Audio and Gameplay in Cocoon with Jakob Schmid

    Published: 11/12/2023

2 / 11

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)

Visit the podcast's native language site