Behind Massive Screens - a Game Development Podcast
A podcast by Massive Entertainment - a Ubisoft Studio
Categories:
39 Episodes
-
Episode #7 - Concept Art
Published: 01/08/2022 -
Episode #6 - Localization
Published: 22/06/2022 -
Episode #5 - Creative Direction & The Division 2
Published: 16/05/2022 -
Episode #4 - Technical Animation
Published: 26/04/2022 -
Episode #3 - Cinematic Animation
Published: 30/03/2022 -
Episode #2 - Game Design
Published: 21/02/2022 -
Episode #1 - Data Science
Published: 26/01/2022 -
Producing Video Games - The Fika Sessions [Episode 12]
Published: 02/09/2021 -
User Experience Design in the Games Industry - The Fika Sessions [Episode 11]
Published: 30/06/2021 -
Game Build and Infrastructure Engineering - The Fika Sessions [Episode 10]
Published: 27/05/2021 -
Gameplay Programming in Video Games - The Fika Sessions [Episode 9]
Published: 29/04/2021 -
Talking about Communications at a Game Studio - The Fika Sessions [Episode 8]
Published: 30/03/2021 -
Shining a Light on Light in Video Games - The Fika Sessions [Episode 7]
Published: 17/02/2021 -
What is Game Design in Video Games? - The Fika Sessions [Episode 6]
Published: 19/01/2021 -
Audio in Video Games - The Fika Sessions [Episode 5]
Published: 27/11/2020 -
3D Character Art in Video Games: The Fika Sessions [Episode 4]
Published: 29/10/2020 -
An introduction to programming: The Fika Sessions [Episode 3]
Published: 02/07/2020 -
Designing Levels for Video Games: The Fika Sessions [Episode 2]
Published: 02/04/2020 -
Narrative in Video Games: The Fika Sessions [Episode 1]
Published: 31/01/2020
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.