Episode #7 - Concept Art

In this episode of Behind Massive Screens, Petter meets Concept Artists Topi Pajunen and Marie Isacsson to talk about their job, concept art’s role in game development, and how art can inspire the development teams and communicate ideas. We also gain insights into how fashion can help design characters, the limitations and freedoms artists have, how to deal with feedback and how they keep the creativity flowing. Resources: Artstation - https://www.artstation.com/ FZD School - https://www.youtube.com/user/FZDSCHOOL Blender Guru - https://www.blenderguru.com/

Om Podcasten

Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.