RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Published: 26/02/2022 -
Episode 319: Feminist Worldbuilding
Published: 20/02/2022 -
Episode 318: Transformative Larping
Published: 07/02/2022 -
Episode 317: Different Traditions of Indie Publishing
Published: 29/01/2022 -
Episode 316: How to Make and Sell RPG Adventures
Published: 22/01/2022 -
Episode 315: Jewish Games
Published: 16/01/2022 -
Episode 314: Forged in the Dark Designs
Published: 18/12/2021 -
Episode 313: Should Games Make You Feel Bad?
Published: 12/12/2021 -
Episode 312 - Economics and Trade as Design Elements
Published: 27/11/2021 -
Episode 311: New Editions
Published: 22/11/2021 -
Episode 310: Asymmetric Roleplaying Game Design
Published: 06/11/2021 -
Episode 309: Getting your First RPG Published
Published: 30/10/2021 -
Episode 308: Games Are Art
Published: 23/10/2021 -
Episode 307: Contract Literacy 101
Published: 16/10/2021 -
Episode 306: Art Direction Case Study
Published: 09/10/2021 -
Episode 305 : Lowering the Barrier to Entry to Trad RPGs
Published: 02/10/2021 -
Episode 304 - Pitch Perfect
Published: 25/09/2021 -
Episode 303: New Tools for Old Hands
Published: 19/09/2021 -
Episode 302: Shores Not Quite Undiscovered
Published: 12/09/2021 -
Episode 301: Games, Gamefeel and Umami
Published: 04/09/2021
The best recorded panels and seminars about analog game design and publishing