382 Episodes

  1. Episode 300: Crafting Game Mechanics to Support Player Agency

    Published: 28/08/2021
  2. Episode 299: NPCs as a Design Elements

    Published: 21/08/2021
  3. Episode 298: Becoming Better Than Well Intentioned

    Published: 14/08/2021
  4. Episode 297: Accessible Core Mechanics and Horror

    Published: 09/08/2021
  5. Episode 296: RPGs for Therapy

    Published: 24/07/2021
  6. Episode 295: Integrating the Natural World

    Published: 18/07/2021
  7. Episode 294: Applying Education Theory in Games

    Published: 11/07/2021
  8. Episode 293: Publishing in Asia

    Published: 03/07/2021
  9. Episode 292: Fulfillment to Latin America

    Published: 01/07/2021
  10. Episode 291: Play With Your Food

    Published: 19/06/2021
  11. Episode 290: Tactile Games

    Published: 12/06/2021
  12. Episode 289: The Intersection of Roleplaying and Medicine

    Published: 05/06/2021
  13. Episode 288: Designing Microsettings

    Published: 29/05/2021
  14. Episode 287: Designing RPGs That Don't Centre on Violence

    Published: 24/05/2021
  15. Episode 286: Consulting 101

    Published: 15/05/2021
  16. Episode 285: English as our Vehicular Language

    Published: 08/05/2021
  17. Episode 284: Don't Kickstart Your Game

    Published: 01/05/2021
  18. Episode 283: Distribution and your Boardgame

    Published: 24/04/2021
  19. Episode 282: Canada is not a Northern Suburb of the USA

    Published: 10/04/2021
  20. Episode 281: The Human Heart

    Published: 08/04/2021

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The best recorded panels and seminars about analog game design and publishing

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