RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 300: Crafting Game Mechanics to Support Player Agency
Published: 28/08/2021 -
Episode 299: NPCs as a Design Elements
Published: 21/08/2021 -
Episode 298: Becoming Better Than Well Intentioned
Published: 14/08/2021 -
Episode 297: Accessible Core Mechanics and Horror
Published: 09/08/2021 -
Episode 296: RPGs for Therapy
Published: 24/07/2021 -
Episode 295: Integrating the Natural World
Published: 18/07/2021 -
Episode 294: Applying Education Theory in Games
Published: 11/07/2021 -
Episode 293: Publishing in Asia
Published: 03/07/2021 -
Episode 292: Fulfillment to Latin America
Published: 01/07/2021 -
Episode 291: Play With Your Food
Published: 19/06/2021 -
Episode 290: Tactile Games
Published: 12/06/2021 -
Episode 289: The Intersection of Roleplaying and Medicine
Published: 05/06/2021 -
Episode 288: Designing Microsettings
Published: 29/05/2021 -
Episode 287: Designing RPGs That Don't Centre on Violence
Published: 24/05/2021 -
Episode 286: Consulting 101
Published: 15/05/2021 -
Episode 285: English as our Vehicular Language
Published: 08/05/2021 -
Episode 284: Don't Kickstart Your Game
Published: 01/05/2021 -
Episode 283: Distribution and your Boardgame
Published: 24/04/2021 -
Episode 282: Canada is not a Northern Suburb of the USA
Published: 10/04/2021 -
Episode 281: The Human Heart
Published: 08/04/2021
The best recorded panels and seminars about analog game design and publishing