RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 340: The Data is in, now what?
Published: 18/11/2022 -
Episode 339: Designing Rewarding Game Experiences
Published: 22/10/2022 -
Episode 338: Keepsake Games
Published: 10/10/2022 -
Episode 337: The Aether and Beyond
Published: 24/09/2022 -
Episode 336: Selling Globally in an Evechanging World
Published: 12/09/2022 -
Episode 335: Distribution in 2021
Published: 27/08/2022 -
Episode 334: Gaming as Experiential Learning
Published: 13/08/2022 -
Episode 333: Creatively Limited
Published: 06/08/2022 -
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Published: 25/06/2022 -
Episode 331: Designing and Publishing with ADHD
Published: 12/06/2022 -
Episode 330: Design and Composition 101
Published: 21/05/2022 -
Episode 329: Writing One-Page Games
Published: 14/05/2022 -
Episode 328: Basic Copyright for Writers and Designers
Published: 07/05/2022 -
Episode 327: Grow your RPG Brand
Published: 30/04/2022 -
Episode 326: How to Pitch Yourself Confidently
Published: 23/04/2022 -
Episode 325: Let Kids Break Your Game
Published: 04/04/2022 -
Epsiode 324: Building Better Character Connections
Published: 26/03/2022 -
Episode 323: A New Designer’s Toolkit
Published: 20/03/2022 -
Episode 322: Biracial Game Design
Published: 12/03/2022 -
Episode 321: The Care and Feeding of your Creative Self
Published: 07/03/2022
The best recorded panels and seminars about analog game design and publishing