RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 41 – Designing RPGs for Kids
Published: 27/12/2014 -
Episode 40 – Hacking Apocalypse World
Published: 14/12/2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Published: 07/12/2014 -
Episode 38 – Accessibility Issues for Game Designers
Published: 29/11/2014 -
Episode 37 – Roleplaying Scenario Design
Published: 22/11/2014 -
Episode 36 – My Game Will Cost What?
Published: 17/11/2014 -
Episode 35 – Dangerous Mechanics
Published: 31/08/2014 -
Episode 34 – Gaming as the Other: Race in Our Industry
Published: 10/08/2014 -
Episode 33 – How to Work with Editors
Published: 19/04/2014 -
Episode 32 – How to be a Good Playtester for Others
Published: 06/04/2014 -
Episode 31 – The Care and Feeding of Freelancers
Published: 25/03/2014 -
Episode 30 – Reaching Retailers
Published: 16/02/2014 -
Episode 29 – Legalese and Intellectual Property
Published: 08/02/2014 -
Episode 28 – Ebooks 101
Published: 02/02/2014 -
Episode 27 – Making Games Feel Magical
Published: 28/10/2013 -
Episode 26 – Magic Mechanics
Published: 19/10/2013 -
Episode 25 – Is Fantasy Dead?
Published: 12/10/2013 -
Episode 24 – How to Learn RPG Design
Published: 29/09/2013 -
Episode 23 – No Nos in Game Design
Published: 14/09/2013 -
Episode 22 – Things you think about games
Published: 03/09/2013
The best recorded panels and seminars about analog game design and publishing