382 Episodes

  1. Episode 41 – Designing RPGs for Kids

    Published: 27/12/2014
  2. Episode 40 – Hacking Apocalypse World

    Published: 14/12/2014
  3. Episode 39 – Dungeons and Dragons Fifth Edition Analysis

    Published: 07/12/2014
  4. Episode 38 – Accessibility Issues for Game Designers

    Published: 29/11/2014
  5. Episode 37 – Roleplaying Scenario Design

    Published: 22/11/2014
  6. Episode 36 – My Game Will Cost What?

    Published: 17/11/2014
  7. Episode 35 – Dangerous Mechanics

    Published: 31/08/2014
  8. Episode 34 – Gaming as the Other: Race in Our Industry

    Published: 10/08/2014
  9. Episode 33 – How to Work with Editors

    Published: 19/04/2014
  10. Episode 32 – How to be a Good Playtester for Others

    Published: 06/04/2014
  11. Episode 31 – The Care and Feeding of Freelancers

    Published: 25/03/2014
  12. Episode 30 – Reaching Retailers

    Published: 16/02/2014
  13. Episode 29 – Legalese and Intellectual Property

    Published: 08/02/2014
  14. Episode 28 – Ebooks 101

    Published: 02/02/2014
  15. Episode 27 – Making Games Feel Magical

    Published: 28/10/2013
  16. Episode 26 – Magic Mechanics

    Published: 19/10/2013
  17. Episode 25 – Is Fantasy Dead?

    Published: 12/10/2013
  18. Episode 24 – How to Learn RPG Design

    Published: 29/09/2013
  19. Episode 23 – No Nos in Game Design

    Published: 14/09/2013
  20. Episode 22 – Things you think about games

    Published: 03/09/2013

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The best recorded panels and seminars about analog game design and publishing

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