382 Episodes

  1. Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner

    Published: 11/07/2015
  2. Episode 60 – Accessibility and Disability

    Published: 04/07/2015
  3. Episode 59 – Style Guides are your Friend

    Published: 27/06/2015
  4. Episode 58 – Moving Beyond Tokenism

    Published: 20/06/2015
  5. Episode 57 – So You’re Making Your First Game

    Published: 12/06/2015
  6. Episode 56 – What Editors Do

    Published: 30/05/2015
  7. Episode 55 – How to Succeed at Conventions

    Published: 22/05/2015
  8. Episode 54 – Playtest Feedback

    Published: 12/05/2015
  9. Episode 53 – Cartography of Fictional Worlds

    Published: 04/05/2015
  10. Episode 52 – Collaborating with Friends

    Published: 15/04/2015
  11. Episode 51 – RPG Podcasting and Design

    Published: 30/03/2015
  12. Episode 50 – Computer Hacking in Games

    Published: 21/03/2015
  13. Episode 49 – Gmless RPGs and other Variations

    Published: 07/03/2015
  14. Episode 48 – The Writer’s Workshop

    Published: 28/02/2015
  15. Episode 47 – Playtesting Brutally

    Published: 14/02/2015
  16. Episode 46 – Least System Necessary

    Published: 07/02/2015
  17. Episode 45 – Icons and Anchors

    Published: 31/01/2015
  18. Episode 44 – Succeeding at Conventions and Trade Shows

    Published: 24/01/2015
  19. Episode 43 – Book Design First Principles

    Published: 17/01/2015
  20. Episode 42 – Adventure Design as Technology

    Published: 10/01/2015

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The best recorded panels and seminars about analog game design and publishing

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