RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 21 – Game Design is Mind Control
Published: 05/08/2013 -
Episode 20 – The Kickstarter Roundtable
Published: 16/03/2013 -
Episode 19 – Introduction to Nordic Larp
Published: 09/03/2013 -
Episode 18 – Volatility in Game Design
Published: 02/03/2013 -
Episode 17 – The International RPG Scene
Published: 16/02/2013 -
Episode 16 – Indie Cradle to Indie Grave
Published: 09/02/2013 -
Episode 15 – History Panic
Published: 02/02/2013 -
Episode 14 – Advanced GM’less Play
Published: 26/01/2013 -
Episode 13 – Introduction to GMless Play
Published: 19/01/2013 -
Episode 12 – Playtesting RPG’s
Published: 12/01/2013 -
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Published: 05/01/2013 -
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Published: 30/12/2012 -
Episode 9: Self-Publishing: Production and Fulfillment
Published: 22/12/2012 -
Episode 8: Licensing Popular Intellectual Property
Published: 15/12/2012 -
Episode 7: Lessons from Indie Publishing
Published: 08/12/2012 -
Episode 6: Addressing Controversial Topics
Published: 01/12/2012 -
Episode 5: Editing and Organizing Game Text
Published: 24/11/2012 -
Episode 4: Care and Feeding of Artists
Published: 17/11/2012 -
Episode 3: The Graphic Design and Layout Panel
Published: 15/11/2012 -
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Published: 13/11/2012
The best recorded panels and seminars about analog game design and publishing