Design Doc
A podcast by Hannah Shaffer and Evan Rowland - Wednesdays
96 Episodes
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Everything Old Is New Again
Published: 02/02/2021 -
Scopeful Optimism
Published: 12/01/2021 -
Designing a Game Design Workday
Published: 28/09/2020 -
The Games You Want to Make, The Life You Want to Live
Published: 31/07/2020 -
Burnout
Published: 07/05/2020 -
The Ski Bike
Published: 31/03/2020 -
Breaking up with Character Creation
Published: 17/12/2019 -
When to Add Ghosts to Your Game
Published: 22/10/2019 -
When No One Is the GM, Everyone Is
Published: 23/08/2019 -
The UltraLux Bait-and-Switch
Published: 24/07/2019 -
Your Kickstarter Questions (Mostly) Answered
Published: 18/06/2019 -
Okay, Let's Redesign Noirlandia
Published: 21/05/2019 -
We Still Don't Know Who the Junk Poets Are
Published: 16/04/2019 -
Finding the Game's Emotional Core
Published: 13/03/2019 -
Playtesting Progress Part 2: The Spinning Mountain
Published: 21/02/2019 -
Playtesting Progress Part 1: Knotty Business
Published: 31/01/2019 -
Make-Believe History
Published: 11/01/2019 -
Whoops, It's a Dystopia
Published: 12/12/2018 -
It's Trans Awareness Week (Mini Bonus Ep)
Published: 19/11/2018 -
Games Are Political
Published: 06/11/2018
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
