96 Episodes

  1. We're Writing a Novel

    Published: 28/03/2023
  2. Packed With Care (Part 2)

    Published: 16/02/2023
  3. Packed With Care (Part 1)

    Published: 13/01/2023
  4. Actually selling our games

    Published: 23/12/2022
  5. What to do when you're sick of your game

    Published: 10/11/2022
  6. FLETs (Fiddly Little End Things)

    Published: 05/10/2022
  7. Dispatch from an on-time timeline

    Published: 09/09/2022
  8. Imperfect Inspiration

    Published: 21/07/2022
  9. Bad lo-fi game ideas to study or relax to

    Published: 28/05/2022
  10. Underdressed and over-diced

    Published: 16/03/2022
  11. Kudos Conundrum

    Published: 24/01/2022
  12. Rekindling the Flame

    Published: 27/12/2021
  13. A Cat in the Lap and Other Good Things

    Published: 02/12/2021
  14. Numbers Hide Everything

    Published: 08/11/2021
  15. The Episode Before the Kickstarter

    Published: 19/10/2021
  16. Resist the Urge to Fill Negative Space

    Published: 24/09/2021
  17. The Work of Games Is Not Just Making Games

    Published: 31/08/2021
  18. Shootin the shoot

    Published: 27/05/2021
  19. How to Compare Roleplaying Games

    Published: 06/04/2021
  20. Deluxe Edition

    Published: 16/03/2021

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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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