CG Garage
A podcast by Chaos Labs - Mondays

Categories:
347 Episodes
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Episode 464 - Casey Pyke - Visualization Supervisor, Halon Entertainment
Published: 04/03/2024 -
Episode 463 - Richard Crudo, ASC - Cinematographer & Director
Published: 26/02/2024 -
Episode 462 - Paolo Berto Durante - CEO, J CUBE
Published: 20/02/2024 -
Episode 461 - Robert Moggach - Creative Activist, Dashing
Published: 13/02/2024 -
Episode 460 - Vikkal Parikh - Creative Director & Founder, Ataboy Studio
Published: 05/02/2024 -
Episode 459 - Ben Hansford - Director & USC Professor
Published: 22/01/2024 -
Episode 458 - Kat Dawes - NOWism
Published: 16/01/2024 -
Episode 457 - Jonas Ussing - No CGI is really just invisible CGI
Published: 08/01/2024 -
Episode 456 - Faruk Heplevent - Founder and CEO, The Scope
Published: 18/12/2023 -
Episode 455 - Kim Davidson - President and CEO, SideFX
Published: 11/12/2023 -
Episode 454 - Joe Letteri - Senior Visual Effects Supervisor, Wētā FX
Published: 04/12/2023 -
Episode 453 - Peter Sohn - Director, “Elemental”
Published: 27/11/2023 -
Episode 452 - Joaquim Dos Santos - Director, “Spider-Man: Across The Spider-Verse”
Published: 20/11/2023 -
Episode 451 - Benjamin Renner - Director, “Migration”
Published: 13/11/2023 -
Episode 450 - Michał Misiński - Film Director, Juice
Published: 06/11/2023 -
Episode 449 - Kyle Balda - Co-Director, “Minions: The Rise of Gru” & “Despicable Me 3”
Published: 30/10/2023 -
Episode 448 - Ryan Woodward - Storyboard Artist & Animator
Published: 23/10/2023 -
Episode 447 - Murai Sadayuki - Screenwriter, “Perfect Blue,” “Steamboy,” and “Millennium Actress”
Published: 16/10/2023 -
Episode 446 - Cláudia Cristovão - Head of Google Brand Studio & Social Lab APAC
Published: 10/10/2023 -
Episode 445 - Amy Aniobi - Writer, Director & Producer
Published: 02/10/2023
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.