CG Garage
A podcast by Chaos Labs - Mondays

Categories:
347 Episodes
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Episode 444 - Kevin Reste - Creative Operations Specialist, Artist, & Producer
Published: 25/09/2023 -
Episode 443 - Jonathan Rothbart - VFX Supervisor, John Wick: Chapter 4
Published: 11/09/2023 -
Episode 442 - James MacLachlan - VFX Supervisor, “Ted Lasso”
Published: 05/09/2023 -
Episode 441 - Andrew MacDonald - VFX Creative Director/Supervisor/Flame Artist
Published: 28/08/2023 -
Episode 440 - Eric Durst & Matt Whelan - VFX Supervisors, “Five Days at Memorial”
Published: 21/08/2023 -
Episode 439 - Halsey Burgund - Artist & Technologist
Published: 14/08/2023 -
Episode 438 - Vladimir Koylazov - Co-Founder & Head of Innovation, Chaos
Published: 07/08/2023 -
Episode 437 - Simeon Balabanov - Product Manager, Chaos Vantage
Published: 31/07/2023 -
Episode 436 - Hanno Basse - CTO, Digital Domain
Published: 24/07/2023 -
Episode 435 - Terrence Masson - Chair, SVA MFA Computer Arts
Published: 17/07/2023 -
Episode 434 - Michelle Munson - CEO & Co-Founder, Eluvio
Published: 10/07/2023 -
Episode 433 - Joshua Lastine Esq. - Founder, Lastine Entertainment Law
Published: 03/07/2023 -
Episode 432 - Marc Simonetti - Art Director, DNEG
Published: 26/06/2023 -
Episode 431 - Linden Vennard - CG Generalist
Published: 20/06/2023 -
Episode 430 - Sean Faden - VFX Supervisor
Published: 12/06/2023 -
Episode 429 - Stan Szymanski - President & Founder of StanleyVision
Published: 05/06/2023 -
Episode 428 - Jeff Barnes - EVP, Creative Development Light Field Lab
Published: 30/05/2023 -
Episode 427 - Isaac Bratzel - Founder & CEO, AvatarOS
Published: 22/05/2023 -
Episode 426 - Lala Gavgavian - President and Chief Operating Officer, Digital Domain
Published: 15/05/2023 -
Episode 425 - Adam Martin - Co-Founder, Macroverse Media, Inc
Published: 08/05/2023
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.