CG Garage
A podcast by Chaos Labs - Mondays
Categories:
336 Episodes
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Episode 473 - Dan Ring - Senior Machine Learning Team Lead, Chaos
Published: 13/05/2024 -
Episode 472 - Phil Galler - Principal & Founder, Lux Machina Consulting
Published: 07/05/2024 -
Episode 471 - Chris MacLean - Overall VFX Supervisor, “Foundation”
Published: 29/04/2024 -
Episode 470 - Hugo Guerra - Director, VFX Supervisor, YouTuber, & Podcaster
Published: 22/04/2024 -
Episode 469 - Doug Trumbull, Joe Kosinski & Tim Miller Revisited
Published: 08/04/2024 -
Episode 468 - Alex Yolov & Gosho Genchev — Product Managers, V-Ray for Maya & Houdini
Published: 02/04/2024 -
Episode 467 - Julian Levi - VFX Producer, “The Creator”
Published: 25/03/2024 -
Episode 466 - Tom Grimes - Product Manager, Chaos Corona
Published: 20/03/2024 -
Episode 465 - Tram Le-Jones - Vice President Solutions - Creative, Backlight
Published: 11/03/2024 -
Episode 464 - Casey Pyke - Visualization Supervisor, Halon Entertainment
Published: 04/03/2024 -
Episode 463 - Richard Crudo, ASC - Cinematographer & Director
Published: 26/02/2024 -
Episode 462 - Paolo Berto Durante - CEO, J CUBE
Published: 20/02/2024 -
Episode 461 - Robert Moggach - Creative Activist, Dashing
Published: 13/02/2024 -
Episode 460 - Vikkal Parikh - Creative Director & Founder, Ataboy Studio
Published: 05/02/2024 -
Episode 459 - Ben Hansford - Director & USC Professor
Published: 22/01/2024 -
Episode 458 - Kat Dawes - NOWism
Published: 16/01/2024 -
Episode 457 - Jonas Ussing - No CGI is really just invisible CGI
Published: 08/01/2024 -
Episode 456 - Faruk Heplevent - Founder and CEO, The Scope
Published: 18/12/2023 -
Episode 455 - Kim Davidson - President and CEO, SideFX
Published: 11/12/2023 -
Episode 454 - Joe Letteri - Senior Visual Effects Supervisor, Wētā FX
Published: 04/12/2023
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.