Behind Massive Screens - a Game Development Podcast

A podcast by Massive Entertainment - a Ubisoft Studio

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39 Episodes

  1. #26 - Designing the Characters in Avatar: Frontiers of Pandora

    Published: 15/08/2024
  2. #25 - Designing the Immersive World in Avatar: Frontiers of Pandora

    Published: 03/07/2024
  3. #24 - Game Design in Avatar: Frontiers of Pandora

    Published: 19/06/2024
  4. #23 - Sound Designing Avatar: Frontiers of Pandora

    Published: 06/02/2024
  5. #22 - The Evolution of (Ubisoft) Connecting Players

    Published: 06/02/2024
  6. #21 - Snowdrop Game Engine

    Published: 22/11/2023
  7. #20 - Technical Artistry in The Division 2

    Published: 18/10/2023
  8. #19 - Community Development for The Division 2

    Published: 27/09/2023
  9. #18 - The Magic of Online Programming

    Published: 30/06/2023
  10. #17 - Art Direction in Video Games

    Published: 30/05/2023
  11. #16 - Designing User Interfaces for Video Games - UI Art

    Published: 05/05/2023
  12. #15 - Creating Visual Effects in Video Games

    Published: 30/03/2023
  13. #14 - Using Science to Make Games Better

    Published: 28/02/2023
  14. #13 - AI in The Division and the Art of Modding

    Published: 18/01/2023
  15. #12 - Thomas Parrott, author of Compromised, a The Division novel

    Published: 13/12/2022
  16. #11 - Environment Art

    Published: 30/11/2022
  17. What is Behind Massive Screens?

    Published: 15/11/2022
  18. #10 - Adventures in Game Design with Lau Korsgaard

    Published: 31/10/2022
  19. #9 – Palle Hoffstein, Art Producer

    Published: 29/09/2022
  20. Episode #8 - Narrative Design

    Published: 30/08/2022

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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.

Visit the podcast's native language site