Think Like A Game Designer
A podcast by Justin Gary
Categories:
84 Episodes
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Eric Dieulangard — Altered: Marketing the most successful TCG Kickstarter of all time (#75)
Published: 12/12/2024 -
Travis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)
Published: 21/11/2024 -
Alexander Seropian — From Halo to Fortnite: Mastering Team Dynamics, Entrepreneurial Resilience, and User Generated Content (#73)
Published: 07/11/2024 -
Richard Bartle & Nigel Roberts — The Power of ‘What If,’ Building Communities, and Navigating Decentralization in Game Design (#73)
Published: 24/10/2024 -
Alex Yeager — Mastering Game Pitches, Reviving Evergreen Titles, and Creating Social Experiences in Game Design (#72)
Published: 08/10/2024 -
Scott Morris — Building a Brand, Navigating Contracts, and the Power of Relationships in Game Design (#71)
Published: 19/09/2024 -
LIVE at Gen Con 2024 (Special Episode)
Published: 23/08/2024 -
Ethan Mollick — Navigating AI in Game Design, Ethical Integration, and Supporting Artists (#70)
Published: 08/08/2024 -
Justin Gary — C.O.R.E. Attributes (Special)
Published: 16/07/2024 -
Jonathan Tweet — Pioneering RPG Design, Innovating Dungeons & Dragons, and Crafting Educational Stories (#69)
Published: 09/07/2024 -
Geoff Engelstein — Game Design Wisdom, Educational Insights, and Industry Advocacy (#68)
Published: 20/06/2024 -
Stephan Brissaud — Industry Leadership, Game Development, and Retail Strategies (#67)
Published: 29/05/2024 -
Eric Price — Uniting VTubers and Players, Designing Oshi Push and the Importance of GAMA (#66)
Published: 15/05/2024 -
Neeraj Kashyap — Web3 Game Design, Navigating Scams, Success Stories, and Pioneering the Path for Gaming in Emerging Tech (#65)
Published: 24/04/2024 -
Ben Robbins — World Building in Microscope, Gaming with Strangers and Writing Effective Rules (#64)
Published: 09/04/2024 -
Jason Morningstar — Designing Fiasco, Emotional Risks of Creative Projects, and a Culture of Learning and Play (#63)
Published: 26/03/2024 -
Jane Chung Hoffacker — From League of Legends to animating Arcane, Rhythms of Guitar Hero, and Mastering IP Creation (#62)
Published: 12/03/2024 -
C. Thi Nguyen — Game Design as Art, Fish Taco Adventures, and Exploring Game Design Principles in Daily Life (#61)
Published: 27/02/2024 -
Maxine "MJ" Newman — Leading Arkham Horror into New Realms, Unveiling Cooperative Game Magic, and Navigating Career Crossroads (#60)
Published: 13/02/2024 -
Anthony Giovannetti — Crafting Slay the Spire, Nurturing Team Dynamics, Balancing Life and Launches, and Embracing the Magic of Mods (#59)
Published: 30/01/2024
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be creative in and out of the gaming world. justingarydesign.substack.com