237 Episodes

  1. The British 8-Bit Computer Market: Hardware

    Published: 01/05/2016
  2. Early Computer Game Platforms: The Trinity, and The Disciples

    Published: 15/04/2016
  3. The Story of Chuck E Cheese

    Published: 01/04/2016
  4. Nintendo: Playing with Power

    Published: 15/03/2016
  5. History of Acclaim - "The Fall"

    Published: 01/03/2016
  6. History of Acclaim - "The Rise"

    Published: 15/02/2016
  7. The Genesis of JRPGs

    Published: 01/02/2016
  8. History of Mediagenic Part II

    Published: 15/01/2016
  9. History of Mediagenic Part I

    Published: 01/01/2016
  10. Birth of the Japanese Game Center

    Published: 15/12/2015
  11. History of the Arcade

    Published: 01/12/2015
  12. The Early History of Electronic Arts 

    Published: 15/11/2015
  13. The Untold History of Sega

    Published: 01/11/2015
  14. A Tale of Cycles

    Published: 15/10/2015
  15. What makes an industry?

    Published: 01/10/2015
  16. You talked to whom?

    Published: 15/09/2015
  17. All I can do is ask why?

    Published: 01/09/2015

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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!

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