The Panic Mode Podcast
A podcast by Panic Mode - Sundays
64 Episodes
-
24 - Empathy in Games
Published: 23/06/2019 -
23 - Accessibility in Video Games
Published: 09/06/2019 -
22 - The Souls Genre
Published: 26/05/2019 -
21 - Historical Accuracy in Video Games
Published: 12/05/2019 -
20 - Operant Conditioning in Video Games
Published: 28/04/2019 -
19 - Story in Video Games
Published: 14/04/2019 -
18 - Narrative Design in Board Games
Published: 31/03/2019 -
17 - Analysis Paralysis
Published: 17/03/2019 -
16 - Applied Card Game Design Theory
Published: 03/03/2019 -
15 - Implicit Communication in Game Design
Published: 17/02/2019 -
14 - Social Deduction in Game Design
Published: 03/02/2019 -
13 - Board Game vs. Video Game Design
Published: 20/01/2019 -
12 - Toxicity in Video Game Culture
Published: 06/01/2019 -
11 - Violence in Game Design
Published: 23/12/2018 -
10 - Games Journalism with Patrick Hickey Jr.
Published: 09/12/2018 -
9 - Monetization in Video Games
Published: 25/11/2018 -
8 - Designing Tutorials in Video Games
Published: 11/11/2018 -
7 - Complexity & Depth in Game Design
Published: 28/10/2018 -
6 - Applied Game Design Theory
Published: 14/10/2018 -
5 - Positive & Negative Feedback in Game Design
Published: 30/09/2018
An insiders’ take on games and game design.