Magic: The Gathering Drive to Work Podcast
A podcast by Mark Rosewater - Fridays
1228 Episodes
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#1112: Perfectionism
Published: 16/02/2024 -
#1111: Puzzle Design
Published: 16/02/2024 -
#1110: Early Advertising
Published: 09/02/2024 -
#1109: Murders at Karlov Manor Set Design with Andrew Brown
Published: 09/02/2024 -
#1108: Erik Lauer
Published: 02/02/2024 -
#1107: Murders at Karlov Manor Puzzles with Mark Gottlieb
Published: 02/02/2024 -
#1106: Murders at Karlov Manor Design
Published: 26/01/2024 -
#1105: History of Learn to Play
Published: 26/01/2024 -
#1104: Strictly Better
Published: 19/01/2024 -
#1103: Making Things with Jess Dunks
Published: 19/01/2024 -
#1102: Play Design Changes with Ben Weitz
Published: 12/01/2024 -
#1101: Designing Universes Beyond
Published: 12/01/2024 -
#1100: Designing to Art
Published: 05/01/2024 -
#1099: The Dark
Published: 05/01/2024 -
#1098: Mana Cost
Published: 22/12/2023 -
#1097: The Waiting Game
Published: 22/12/2023 -
#1096: Why Restrictions?
Published: 15/12/2023 -
#1095: How I Became Head Designer
Published: 15/12/2023 -
#1094: Returning Mechanics
Published: 08/12/2023 -
#1093: Fixed Mechanics
Published: 08/12/2023
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!