1274 Episodes

  1. Drive to Work #238 - 10 Things Every Game Needs: Surprise

    Published: 26/06/2015
  2. Drive to Work #237 - 2010

    Published: 19/06/2015
  3. Drive to Work #236 - Leading Teams

    Published: 19/06/2015
  4. Drive to Work #235 - Lessons Learned: Dark Ascension

    Published: 12/06/2015
  5. Drive to Work #234 - Lessons Learned: Innistrad

    Published: 12/06/2015
  6. Drive to Work #233 - Blue-Red

    Published: 05/06/2015
  7. Drive to Work #232 - Dark Ascension, Part 4

    Published: 05/06/2015
  8. Drive to Work #231 - Dark Ascension, Part 3

    Published: 29/05/2015
  9. Drive to Work #230 - Dark Ascension, Part 2

    Published: 29/05/2015
  10. Drive to Work #229 - Dark Ascension, Part 1

    Published: 22/05/2015
  11. Drive to Work #228 - Legendary

    Published: 22/05/2015
  12. Drive to Work #227 - 2009

    Published: 15/05/2015
  13. Drive to Work #226 - 10 Things Every Game Needs: Inertia

    Published: 15/05/2015
  14. Drive to Work #225 - White-Black

    Published: 08/05/2015
  15. Drive to Work #224 - Origin Story of Magic

    Published: 08/05/2015
  16. Drive to Work #223 - 10 Principles of Good Design

    Published: 01/05/2015
  17. Drive to Work #222 - GDC 2015

    Published: 01/05/2015
  18. Drive to Work #221 - Innistrad Cards, Part 5

    Published: 24/04/2015
  19. Drive to Work #220 - Innistrad Cards, Part 4

    Published: 24/04/2015
  20. Drive to Work #219 - Green-White

    Published: 17/04/2015

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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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