75 Episodes

  1. Why D Programming Language? | Lewis Nicolle

    Published: 26/04/2025
  2. Design Meets Performance | Vjekoslav Krajačić

    Published: 19/04/2025
  3. Highly anticipated Mewgenics! | Tyler Glaiel

    Published: 12/04/2025
  4. If you're serious about programming, listen to Stewart Lynch!

    Published: 05/04/2025
  5. How realtime physics engines are made with Dennis Gustafsson!

    Published: 29/03/2025
  6. Aras Pranckevičius on Unity Engine internals and company!

    Published: 22/03/2025
  7. Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!

    Published: 15/03/2025
  8. The lesson in puzzle game design with Matt VanDevander!

    Published: 09/03/2025
  9. C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!

    Published: 08/03/2025
  10. Adventure Game Design masterclass with Dave Gilbert!

    Published: 02/03/2025
  11. Why Odin and raylib is irresistible combo with Karl Zylinski!

    Published: 01/03/2025
  12. important podcast update

    Published: 23/02/2025
  13. On SIMD, cache and CPU internals with the expert Daniel Lemire!

    Published: 22/02/2025
  14. raylib author on library internals and C programming language!

    Published: 15/02/2025
  15. Design of mystery and adventure games with Will from Kini Games!

    Published: 09/02/2025
  16. Raphael Luba on jai compiler internals!

    Published: 08/02/2025
  17. Billy Basso on code architecture of Animal Well!

    Published: 02/02/2025
  18. Reynad, CEO of Tempo Storm, on his card game The Bazaar!

    Published: 01/02/2025
  19. Ryan Ike breaks down music and sound design for games!

    Published: 25/01/2025
  20. Jonathan Blow on his programming language jai and upcoming game(s)!

    Published: 18/01/2025

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Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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