Game Designers of North Carolina Podcast
A podcast by GDofNC
Categories:
89 Episodes
-
Episode 29: Designing Large Group Games
Published: 12/03/2017 -
Episode 28: Returning from a Break
Published: 22/02/2017 -
Episode 27: Ludological Arcs
Published: 22/01/2017 -
Episode 26: Games Designers Should Play (2016 Edition)
Published: 01/01/2017 -
Episode 25: Turning a Mechanism into a Game
Published: 11/12/2016 -
Episode 24: Reducing Analysis Paralysis
Published: 19/11/2016 -
Episode 23: Responsibility for Player Behaviors (Part 2)
Published: 26/10/2016 -
Episode 22: Responsibility for Player Behaviors (Part 1)
Published: 16/10/2016 -
Episode 21: Working with Licensed Intellectual Property
Published: 14/09/2016 -
Episode 20: Decision Scales
Published: 28/08/2016 -
Episode 19: Finding a Publisher
Published: 14/08/2016 -
Episode 18: Harvesting Games
Published: 10/07/2016 -
Episode 17: Inspiration
Published: 19/06/2016 -
Episode 16: Running an Unpub Mini
Published: 05/06/2016 -
Episode 15: Loops in Game Design
Published: 09/05/2016 -
Episode 14: Experiences at Unpub 6
Published: 24/04/2016 -
Episode 13: Accessibility in Game Design
Published: 02/04/2016 -
Episode 12: Player Counts
Published: 13/03/2016 -
Episode 11: Hooks in Game Designs
Published: 21/02/2016 -
Episode 10: Playtesting
Published: 02/02/2016
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.