CG Garage
A podcast by Chaos Labs - Mondays
Categories:
336 Episodes
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Episode 353 - Jelmer Boskma - Visual Effects Supervisor, ScanlineVFX
Published: 06/12/2021 -
Episode 352 - Belle van der Woodsen - Design and Visualisation Artist
Published: 29/11/2021 -
Episode 351 - Victor Bonafonte - CEO, Creative Director, and Architect; Beauty and The Bit
Published: 22/11/2021 -
Episode 350 - Ian Spriggs - Artist & Author, “A Portrait of the Digital Age”
Published: 15/11/2021 -
Episode 349 - Kofi Opoku-Ansah & Daniel Mark Miller - The VFX Artists Podcast
Published: 08/11/2021 -
Episode 348 - Paul Deasy - Lead Character Modeler, Giant Animation
Published: 01/11/2021 -
Episode 347 - Steve Griffith - VP of Production, Legend
Published: 25/10/2021 -
Episode 346 - Jack Evans - Lighting Lead, Image Engine Design
Published: 18/10/2021 -
Episode 345 - Craig Weiss — Executive Creative Director: CBSVFX
Published: 11/10/2021 -
Episode 344 - David Siegel & David Wolgemuth - Exceptional Minds
Published: 04/10/2021 -
Episode 343 - AJ Jefferies - CG Illustrator/Animator, MDI Digital/MoonJam
Published: 27/09/2021 -
Episode 342 - Edward Dawson-Taylor and Jacqueline Cooper - Becoming a CG Pro
Published: 20/09/2021 -
Episode 341 - Ruairidh MacNeill - 3D Modeler, Moving Picture Company
Published: 07/09/2021 -
Episode 340 - Bernard Frischer - Archaeologist, Flyover Zone
Published: 30/08/2021 -
Episode 339 - Elizabeth Montes - Head of Production, The Third Floor
Published: 23/08/2021 -
Episode 338 - Chris Harvey - VFX Supervisor
Published: 16/08/2021 -
Episode 337 - Andy Boyd - Co-Founder & VFX Supervisor, Jamm VFX
Published: 09/08/2021 -
Episode 336 - Sophia “PHIA” Bollinger - The Virtual Reality Show
Published: 02/08/2021 -
Episode 335 - Jean-Michel Blottière - Founder, RealTime Conference
Published: 26/07/2021 -
Episode 334 - Carlos Fueyo - Creative Director/Owner, Playard Studios
Published: 19/07/2021
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.