CG Garage
A podcast by Chaos Labs - Mondays
Categories:
336 Episodes
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Episode 393 - Garman Herigstad - Visual Effects Educator / Writer
Published: 19/09/2022 -
Episode 392 - Mio Markovic - VP of Animation Production, DreamWorks Animation
Published: 12/09/2022 -
Episode 391 - Jerome Denjean - Supervising Creative Director; Love, Death & Robots
Published: 06/09/2022 -
Episode 390 - Justin Mitchell - VFX Supervisor, Scanline
Published: 29/08/2022 -
Episode 389 - Mike Romey - Director of Pipeline and Software Development, FuseFX
Published: 22/08/2022 -
Episode 388 - Isaac Irvin - VFX Supervisor, Carbon VFX
Published: 15/08/2022 -
Episode 387 - Bob Bacon - CEO and Co-founder, Virtue Animation
Published: 08/08/2022 -
Episode 386 - Sean Devereaux - Producer & Visual Effects Supervisor
Published: 01/08/2022 -
Episode 385 - Mathew Giampa - VFX Supervisor, Scanline VFX
Published: 25/07/2022 -
Episode 384 - Bill Plympton - Animator, Graphic Designer, Cartoonist, and Filmmaker
Published: 18/07/2022 -
Episode 383 - Marc Morissette - VFX Supervisor/Owner, Cluster
Published: 11/07/2022 -
Episode 382 - Scott Kirvan - VFX Supervisor
Published: 05/07/2022 -
Episode 381 - Eddie Smith - Visual Effects Artist, Digital Domain
Published: 27/06/2022 -
Episode 380 - Ioanna Ivanova - 3D Artist, INK
Published: 21/06/2022 -
Episode 379 - Jeff Stringer - Director of Production Technology, Laika
Published: 14/06/2022 -
Episode 378 - Adam Sidwell - Founder, Future House Studios
Published: 06/06/2022 -
Episode 377 - Jeff Mottle & Lon Grohs - CGarchitect & Chaos
Published: 26/05/2022 -
Episode 376 - Darin Grant - CTO, Animal Logic; Director, SIGGRAPH Electronic Theater
Published: 23/05/2022 -
Episode 375 - Ben Mauro - Creator, “Huxley”
Published: 16/05/2022 -
Episode 374 - Matteo Santoro - World Builder
Published: 09/05/2022
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.