CG Garage

A podcast by Chaos Labs - Mondays

Mondays

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336 Episodes

  1. Episode 253 - Jaroslav Křivánek

    Published: 02/12/2019
  2. Episode 252 - Andrew Gordon - Head of Animation, DNEG

    Published: 25/11/2019
  3. Episode 251 - ASAI Architecture & Imagined Environments Panel

    Published: 18/11/2019
  4. Episode 250 - Celia Hodent - Game UX Consultant

    Published: 11/11/2019
  5. Episode 249 - Peter Ramsey - Director, “Spider-Man: Into the Spider-Verse”

    Published: 04/11/2019
  6. Episode 248 - John Chalfont - Creative Director, Sky Carousel

    Published: 28/10/2019
  7. Episode 247 - Greg Downing - Hyperacuity

    Published: 21/10/2019
  8. Episode 246 - Joy Lea - ARwall

    Published: 14/10/2019
  9. Episode 245 - Art Sayan - Blur Studio

    Published: 07/10/2019
  10. Episode 244 - Neil Huxley - Director

    Published: 30/09/2019
  11. Episode 243 - Ankit Patel - Director of Developer Product Marketing, NVIDIA

    Published: 23/09/2019
  12. Episode 242 - Cobus Bothma - Director, Kohn Pedersen Fox Associates

    Published: 16/09/2019
  13. Episode 241 - Rob Legato - VFX Supervisor and 2nd Unit Director

    Published: 09/09/2019
  14. Episode 240 - Zap Andersson — Autodesk (Part Deux)

    Published: 02/09/2019
  15. Episode 239 - Marcos Fajardo - Founder and Software Architect, Solid Angle

    Published: 26/08/2019
  16. Episode 238 - Matt Wallin - VFX Artist, FXGuide Podcast Co-Host and Professor

    Published: 19/08/2019
  17. Episode 237 - Ondřej Karlík & Jaroslav Křivánek - Corona & Caustics

    Published: 12/08/2019
  18. Episode 236 - Andre Cantarel - Senior VFX Generalist, Scanline VFX

    Published: 05/08/2019
  19. Episode 235 - Craig Xray Halperin - Insomniac Games

    Published: 29/07/2019
  20. Episode 234 - Sonja Christoph - Massive Entertainment

    Published: 22/07/2019

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This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.

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