How the Cloud is driving Interactive Entertainment

The adoption of cloud services is essential for Interactive Entertainment companies that are looking to expand their businesses by offering content on demand and cloud-based games. In this episode, Teresa Michaud, Carlos Vela-Trevino and Dominic Edmondson look into the factors that will affect the demand for cloud services and the issues and challenges that have an impact on this sector's cloud adoption strategies. For more helpful insight on these and other topics on the interactive entertainment sector, please read our short articles in Report 3 of TMT Looking Ahead 2022.

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A tech-entwined world necessarily puts focus on technology companies and the opportunities that arise with them. TMT Talk, the Global TMT industry podcast, will help you navigate and prioritize via insights from top legal advisers in strategic technology markets. We'll go into the issues, how they affect businesses, society, and the way players deal with them.