Ghostbusters – Cane and Rinse No.617
The Cane and Rinse videogame podcast - A podcast by Cane and Rinse - Tuesdays

The summer of 1984 and Activision lights a fire under Davd Crane's butt, giving him and his team six weeks to get a computer game out to ride the hype-wave of smash hit supernatural comedy movie, Ghostbusters. 40 years later, Leon, Chris O, Chris W, Jesse and community contributors fire up unlicensed nuclear accelerators and wave P.K.E. Meters at the C64 resulting software, as well as its many conversions to other formats.