Moss Book II with Polyarc's Chris Alderson and Josh Stiksma

The AIAS Game Maker's Notebook - A podcast by Academy of Interactive Arts & Sciences - Mondays

Trent Kusters chats with Polyarc's Chris Alderson (Art Director, Co-Founder) and Josh Stiksma (Design Director). Together they discuss founding Polyarc and deciding to develop for VR; developing the first Moss and first announcing at E3; how the early feedback shaped the overall design of the series; the art and design choices they made to help the player connect with Quill, the game's protagonist; and finding the balance between VR experiences and traditional gameplay when designing Moss' dioramas.  Listen to the full episode here or watch this episode on our Youtube channel.

Visit the podcast's native language site